You'll have to grab their attention to get them away from a wall that you need to paint. For example, while you're platforming and solving puzzles with your Genies, there is a short stealth section that requires avoiding the bullies. Where Concrete Genie suffers a bit is in the implementation of non-paint gameplay elements. There aren't specific designs needed to complete various parts of the game - although there are some ancillary "side missions" you can do that does mandate them - so it's up to the player's discretion if they want to sit and create something or move on to the next step. While painting beautiful scenery may be a point in the game, players have the option to breeze through the game by using the same designs to paint the walls where light bulbs are located. Concrete Genie also does a great job of offering hints when the game realizes you are stuck. You do eventually get the hang of traversing across rooftops and sliding down electric wires to get to where you need to go, however. The map, while detailed, can be a bit hard to navigate. Specifically, you'll light bulbs that push back the darkness that has engulfed the town.Īt first it was a little frustrating to find the walls where these bulbs were located. Players will have Ash climb buildings and run around the abandoned town of Denska solving puzzles and looking for walls to paint. While the paining mechanics are the core of its gameplay, Concrete Genie is also a 3D platformer. You'll need to find scattered pages of Ash's sketchbook littered throughout Denska to give yourself the complete suite of paint options, which isn't necessary to complete the game, but it does give gamers an option to hop back in after the story is finished to collect 'em all. Creating your own Genies is also enjoyable as you choose between different body shapes, ears and other details. Using geometric shapes and designs instead of brush strokes makes the main gameplay easy and satisfying for gamers of all skill levels. At first, if you're like me, you may be a bit "gun shy" about painting the walls and creating Genies, but, once you dive in, you immediately notice that Pixelopus designed its creative suite so creators of any skill level could create beautiful works of art. It's not often that a game uses the PS4's gyro controls almost exclusively, but Concrete Genie does so superbly. The selling point of Concrete Genie is its painting gameplay. The music that accompanies these scenes perfectly encapsulates a spooky, seaport town with a dash of whimsy that brings the visual style of Concrete Genie together in full force. Its themes and cast design harkens back to films from the '80s and early '90s like The Sandlot or Stand By Me, which makes for an enjoyable visual experience. The Pixelopus team used stop-motion to create a world ripped out of a Laiku Studios film, and, as such, the cutscenes feel like you're watching a movie. What grabbed my attention when I first played Concrete Genie is its art style. We see a glimpse of each bully's motivation, and there's an overarching lesson about forgiveness and understanding made there, which is done very well. ![]() There's also a subplot about the bullies themselves. When Ash's paintbrush becomes imbued with power, he's tasked with revitalizing Denska with his paintings. While players should approach this game with a certain suspension of disbelief, the story doesn't suffer from it. ![]() There's no explanation as to why his drawings come to life - or the origins of what caused Denska to be abandoned - but the event is presumably a metaphor for urban decay and the struggle between light and dark in all humanity. While hanging around the abandoned seaport town of Denska, Ash's drawings suddenly become sentient. Players follow Ash, a young artist who is constantly bullied by a group of kids. The story of Concrete Genie is rather simple.
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